

But right now I’m tired and want to rest. Maybe there will be some opportunity in the future, allowing me to finish it within a team or in full-time. This may disappoint you, but I can’t tell a lie that the game will come out in another 2 years. Actually, it’s a bit stressful right now. I really haven’t expected that there wopuld be so many people liking it, which makes me hesitate to do as I planned. My plan should disappoint you but by that way it can be less stressful, It’s kind of selfish, but just as Kazer said in the end scene, it’s just for saving myself.
#LOST SOUL ASIDE 2016 FULL#
I have been working on it in full time for two years, and feed myself by doing freelance things, and actually my plan was to release the trailer as the end of full-time development and to find a full time job, then continue it in part-time with a really slow speed, maybe ten years or more. Hello everyone, thanks a lot for supporting me so much, I’m really glad to see that people like it. He finished his fan correspondance with a letter to his new-found friends. The war ended, but several years later the unknown monsters kept to come out and kill people. Kazer was the Captain of the Knights templar, he rarely has a smile on his face again since the accident of his family, and the nightmare of that day keeps coming to him… Until he accidentally got combined with one of the monsters, and the monster told him that his name is Arena.” As the music is at the heart of LOST SOUL project, for the first time Quebec, Anik Jean and her musicians will play the soundtrack 'LIVE' during the projection of the film, somewhat like the silent film era. With Anik Jean, Richard D'Anjou, Liam Condo, Nathan Jean-Huard. “Ten years ago, there was a war between two kingdoms. Lost Soul: Directed by Jean-Franois Bergeron, Anik Jean.

Here’s what we know about the project so far: You know you’ve created something special when your game entices people to bash Final Fantasy! He was also rather humble of the overwhelmingly positive feedback for the trailer, saying the combat “may not be as good as you think”, and that people should “stop bashing FFXV”. Bing revealed on Twitter that the game was essentially a tech demo at this stage, and that he won’t contemplate crown-funding until he is certain he can actually finish the product.
#LOST SOUL ASIDE 2016 HOW TO#
“FFXV taught me how to walk, and I have to walk my own way,” he said in a Tweet.ĭeveloped using the Unreal Engine 4. While the game’s aesthetics and gameplay take obvious cues from those games, Bing says that the game will be a truly unique experience. As you can see in the trailer, Lost Soul Aside looks to play like an ode to Japan’s finest video game creations.
#LOST SOUL ASIDE 2016 SERIES#
The game, Bing says, draws inspirations from both the Final Fantasy series and Ninja Gaiden. Korean indie game developer Yang Bing was so inspired by the trailer of Final Fantasy XV, he went off and created a game of his very own, and the final product is breathtaking.īing started working on Lost Soul Aside when he first saw the FFXV trailer two years ago.
